I’m tempted to say more, but no spoilers. The interactive video presents two alternative realities for a young boy going about his day.
Know No Better is a song by Major Lazer, an electronic dance music trio. It’s terrifying to be making such a weird game, that feels so familiar and everyday, but also so unconventional and experimental.”Ĭheck it out here – Florence 4. “Romantic relationships form such an important part of my life, and the lives of the people around me… With Florence, I wanted to tell a story that could explore all the facets of being in a relationship in the form of a mobile game… Here’s a bit in Ken’s own words, from an article by It’s Nice That: Ken Wong-lead designer of Monumental Valley (ustwo games), and cofounder of Mountains-created Florence, an interactive story of love and life. We’ll surely see more of this coming our way.Ĭheck it out here – Mosaic 3. I wonder what this could do for other hypothetical aspects of life where experiencing different perspectives could be helpful. But the idea that an interactive approach can give you multiple character perspectives to the same murder is pretty darn cool. It’s a bit unusual to think about a murder mystery where you, the viewer, have a role to play in how the story is told.
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Steven Soderbergh-director of films Out of Sight, Ocean’s Eleven, Traffic, and many more-released this interactive mystery series with the backing of HBO. Mosaic-Steven Soderbergh/HBO interactive video Maybe a game with training wheels, since you can’t really lose-the show must go on!īut still, it makes you think about what else could be done.Ĭheck it out here – One Last Beat 2. In this case, it’s about participating in the story, and incorporating little games for the viewer to interact with throughout. It doesn’t need to be about choosing a narrative path based on what you want to see. This unusual but really impressive (and homemade) short story gives us a unique way to approach interactive video storytelling. One Last Beat - Héctor Monerris interactive video All very different, all very interactive.ġ. A music video, a short story, an HBO series, and a story book/game. Here are 4 examples of how creatives are using interactivity. Ways that engage audiences, and offer new opportunities for storytelling and business. This is the first in a series exploring how interactive video shows its face in different industries. This is the blending of interaction design and videography.
But it opens the door to new ways of storytelling. We transfer control of the story, which may feel weird for both creator and viewer. It means letting go of the story, because now the viewer’s in the driver’s seat. Interacting with video is not something viewers are used to, so designers should approach it with some skill and an open mind. Interactivity needs to work with the video, and respect its authority. We design interactive elements on screen, as well as cues to tell the viewer how they can interact. Creating compelling narratives through video on its own is hard work (something videographers and filmmakers know well).Īdding interactivity is another ball game. There’s the interplay between image and sound, silence and dialogue, story and emotion. It sounds simple enough, but interactive video requires different creative might than we’re accustomed to. They can traverse down new paths, exit to somewhere else, learn something, manipulate content, or take action. Start with a video, and introduce agency of choice into a user’s viewing experience. 4 Examples of Interactive Video StorytellingĤ examples of how interactive video can be used to create delightful and compelling video experiences.